For a second-generation game designer, being an indie is a survival journey #business

This article is about my niece, Theresa.  (In some of the pics she looks like my daughter.)

The article also is a good intro to the indie software dev business in Silcon Valley.

The DeanBeat: Even for a second-generation game designer, being an indie is a survival journey | GamesBeat | Games | by Dean Takahashi.

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